Got some games of 40k in this week for the first time in several
months. Hopped down to Crossroad Games for the monthly tournament. Pretty
decent showing with 10 players for the day. Not having a lot of recent game
time I brought my same list from the Standish Standoff (event from November
2014) and having an extra 50pts I just added some war gear and move items
around to play basically the same army. Plus that one is already painted. Event was 1700
points using book Maelstorm Missions with a modified battle points based on
margin of victory. I honestly never got the details for the scoring and was
just so pumped to play I wasn’t too interested to ask after them at the start
of the day. Only house rule to modify the games was any card drawn that is
never attainable you can immediately discard and replace it. Helps keep you
from being hand locked with unattainable cards.
So that said here is what I
brought for the day.
Detachment:
Combined Arms Detachment
Faction: Tau
HQ1 152: (Farsight) Commander, XV84 Crisis BattlesuitIA3, 1x missile pod, drone controller, 2x markerlight drone
HQ2 179: (Tau) Commander, drone controller, 2x markerlight drone, Command & Control Node, Puretide Engram, Multi-Spectrum sensor, Neuroweb system jammer, 2x Flamer
Elite1 265: (Farsight) XV104 Riptide, Hvy Burst Cannon, TL-Fusion Blaster, Velocity Tracker, Earth Cast Pilot Array, Stimulant Injector
Troops1 210: (Farsight) XV8 Crises Team, 3x Crises Suits, 3x Markerlight drones, 3x bonding knife ritual, 6x missile pod, 3x target lock
Troops2 210: (Farsight) XV8 Crises Team , 3x Crises Suits,3x Markerlight drones, 3x bonding knife ritual, 6x missile pod, 3x target lock
Faction: Tau
HQ1 152: (Farsight) Commander, XV84 Crisis BattlesuitIA3, 1x missile pod, drone controller, 2x markerlight drone
HQ2 179: (Tau) Commander, drone controller, 2x markerlight drone, Command & Control Node, Puretide Engram, Multi-Spectrum sensor, Neuroweb system jammer, 2x Flamer
Elite1 265: (Farsight) XV104 Riptide, Hvy Burst Cannon, TL-Fusion Blaster, Velocity Tracker, Earth Cast Pilot Array, Stimulant Injector
Troops1 210: (Farsight) XV8 Crises Team, 3x Crises Suits, 3x Markerlight drones, 3x bonding knife ritual, 6x missile pod, 3x target lock
Troops2 210: (Farsight) XV8 Crises Team , 3x Crises Suits,3x Markerlight drones, 3x bonding knife ritual, 6x missile pod, 3x target lock
Detachment:
Tau Firebase Support Cadre
Elite 220: (Tau) XV104 Riptide, TL Plasma Rifle, Ion Accelerator, Stimulant Injector
Heavy 231: (Tau) XV88 Broadside Team, 3x Broadsides, 3x High Yield Missile Pods, 3x smart missile system, 3x missile drone
Heavy 231: (Tau) XV88 Broadside Team, 3x Broadsides, 3x High Yield Missile Pods, 3x smart missile system, 3x missile drone
Elite 220: (Tau) XV104 Riptide, TL Plasma Rifle, Ion Accelerator, Stimulant Injector
Heavy 231: (Tau) XV88 Broadside Team, 3x Broadsides, 3x High Yield Missile Pods, 3x smart missile system, 3x missile drone
Heavy 231: (Tau) XV88 Broadside Team, 3x Broadsides, 3x High Yield Missile Pods, 3x smart missile system, 3x missile drone
Total:
1698 points
Round 2 I faced Todd. He has the most beautifully painted
Ultramarines. Perhaps some of the finest painting across and army I have had
the pleasure of playing against. That said he had a pretty balanced marine
army. A couple tactical squads in Rhinos, assault squad, ironclad in drop pod,
dev squad and a vindicator. I lost the roll for deployment so set my army up
across from him to be out of range from the vindicator…. Or so I thought. I
left one drone out in range. Fortunately a bad scatter caused the shot to miss.
Again a large blast low AP would be the bane of my suit based gun line. My
first round of shooting put a lot of hurt on him with some decent rolls. I
wrecked the dreadnaught, vindicator and a rhino. Keeping him pushed back. The
game started to turn heavily against him as I drew and completed several d3
objectives cards and proceeded to roll 3 points for each one. One nearly
glorious moment as a lone marine assaulting a tau riptide nearly swept the
riptide as I failed a break check. Was a baited breath roll to be sure.
Round 3 paired me up with Marcello. He had just curb stomped
my first round Eldar opponent tabling him handedly early in the game. He
brought a dark elder homunculi list. I've never played against dark elder, but
he had a lot of melee and a lot of T5 and T7 wounds on the table. Pretty much
the perfect pairing against the elder whose elite high AP shooting is wasted on
piles of wounds. Marcello gave me a good stomping last time we played each
other in a tournament and has been a routinely excellent opponent in player
given most of his standings at events. One thing we both agreed on is that it
would be a fast game. Either I could keep him off my gun line and shoot him
down. Or he would make it and stomp me in hand to hand. First round shooting
spelled his doom as a long series of failed 3+ armour saves with 5+ feel no
pain saves. From the number of wounds I sent his way he should have saved that
down to around 10 wounds taken on a unit of 4 talos. Instead we saw the unit
nearly wiped out and finished off in over watch on the charge.
All in all the event was a great time. I got to catch up
with a number of players I've not seen in several months and generally get my
gaming geek on. The best surprise was at day end I came out on top and took a
win. I knew I had done well but I didn't honestly think I was in contention to
win. Defiantly put a smile on my face.