And here we are at the last model from my Skitarii force for the 2015 Standish Standoff. This is actually one of the few times I've painted up an entirely new force for this event. Usually I use half the previous years models and add a mix to it. The overly large bases on the Ongar prompted me to change up my usual basing style. It would have just been to barren. I also added the elements to the Ironstriders as well. I used some Woodland Scenic's molds to cast some rocks. I attached them to the base before priming then layered the snow up onto the edges and to one side. I wanted to get the effect of windswept snow against a rock. During the build out i fell for the same trap I often do. The first three where full assembled prior to painting. This made getting at the undercarriage, and legs difficult. Fortunately when I changed up the list and added a fourth to the list I blue-tacked the top down to the legs during play testing but could pull it apart for painting. I used some good masking tools to help get a nice white stripe down for the lead walker of each unit. I opted to not put the stripe on all the models. This also means that if I wanted two units of two, I could use the striping to mark them distinctly from each other. I also magnetized the weapons allowing me to change up load outs for the future. The decals once more really shone on these models allowing me to get some great details making the model pop once all completed.
In game the Ongar performed awesomely, well specifically the trio with Neutron cannon's did. The 4+ invulnerable save grants so much toughness to the unit. They survived a great deal of hurt. Most notable during game three when I used them to bait a Chaos Space marine Typhon heavy siege tank. I was able to tank the shots from it for several rounds. The large spread and footprint meant the template would hit not more than 1 model from the unit and I kept rolling a 4+ to ignore the hit. All the rest of the army was able to avoid LOS with the tank, and by leaving it one target, the other player opted out of moving it and giving up shooting for a turn. The solo Ongar with the anti-air load out does great with flyers but as it snap fires at everything else was no help all day. I hit no flyers in any of my three games. I think that Ongar killed maybe two marines all day. I really am enjoying the aesthetic design of the Mechanicum models released so far. They have a nice 1950's sci-fi style that I just dig. I look forward to working on some more of them in the future but my next project is calling to me already. Hydra Dominatus!