Second round saw me facing up with my local buddy Warren. He laughed, as on the drive down we had been mulling new tips and techniques he could use with his drop pod army to try and score better through the missions. He played Ragnars great company with Murderfang. With nearly everything in a drop pod, aside from two Land Speeders and a Lone Wolf squad. I took first turn and moved out grabbing a pretty strong lead on maelstrom scoring 5 points turn 1. Warren dropped in like a hammer hemming in all around my Tyranids. I took a fair number of casualties and my warlord took a pair of wounds. I hid my warlord out past the drop pods keeping him out of range of the melta. I then made three assaults ganging up as many units into a single assault as I could and trying to keep Warren from using his Counter Assault rule to join in. Unfortunately I wasn't able to completely do so and saw an additional squad join in my assault on his long fangs board center. Fortunately they where strung out enough to minimize attacks from the Space Wolves. By the end of these combats although I had lost most of them, I had removed more points worth of Space Wolves than I lost and more importantly the combats ended on my opponents turn, giving me a chance to shoot them down. Game ended with my opponent having just a bare handful of infantry on the table, and a large monster mash scrum board center over king of the hill, I took a fairly decent win on this game.
Last up was Justin playing on table 3 of the last round, the host of our local meet up games. Also the fine man who made my movement trays. Now that I've said nice things about him I can besmirch his character for playing a Wraith Knight. Ok it wasn't that bad. 90% Dark Eldar with a small force of Scatterbikes, Farseer and Wraith Knight to back them up. This was a tough game and as we both pondered our deployment options I laughed as we both are terrified of each others army. All the flamer templates I could deliver on fast flyers would spell doom to his Venom/Warrior spam. All that Venom spam could put the hurt on my flyers, plus you know Wraith Knight. He took first turn and I failed to Seize on him. I think this cost me the game. He was able to make half my flyers Jink before they could hit the sky. Also Obsec Jet Bikes meant that on turn two he scored 10 Maelstrom points. Although I came back from that as best I could 25/20 Maelstrom points his win, and I nearly tabled him, he had a Wraith Knight left and nothing else. I just couldn't close that early gap. Still not bad for Tyranids on Dark Eldar/Eldar who should honestly mop the floor.
All in all out of 12 games with this version of Tyranids I won 11 games, 9 being in tournaments. I would conclude my great Tyranid experiment was a success. I was able to make them competitive in my local scene. Although my finish in the overall event wasn't as strong as I would have liked, I did do a great job in the painting competition. Out of four categories, only 3 of whom I seriously entered I took home two first place ribbons and a second place ribbon. My pride and joy of the competition being the 60mm+ category. This was heavily contended for but my Alpha Legion Contemptor was able to bring home the gold. I also took gold in the Squad category with my Alpha Legion Tactical Squad. My second place was for my Ultramarine Chaplain. I'll be dropping a blog article up on him and the Captain at a future date. Until then happy gaming everyone.
No comments:
Post a Comment