Wednesday, May 12, 2010

Malifaux, Guild - Nino Ortega

I completed Nino Ortega today. Glad to have him finished, been wanting to get him on the table as soon as possible. I've had his base set up for some time waiting to get him mounted to the side of the gravestone. I thought it was an aptly dynamic pose for him to be diving straight out like that. With his long range I’m thinking he will be a great addition to the table with either Sonnia or Perdita. With him completed I only have two more Ortega family members left to paint before I start in on Lilith and her brood.

Sunday, May 9, 2010

Malifaux, Guild - Francisco Ortega

Finished up the second of the Ortega family today. I rather liked this minaiture even with its simple single cast sculpt. It is such a western piece that I can't help but enjoy it. About the only thing out of place is the sword and bladed hilt on the gun. Otherwise he is so very western. I rather enjoyed finishing him out. I was starting to get lost in the sameness of his coat and boots before I got the details on his face and hat to really start making the miniature pop. As those elements came together I really felt like I had him in a good place to become something special.

Two Ortega's down three more to go.

Thursday, May 6, 2010

Malifaux, Neverborn - Doppelganger

Finished up the Doppelganger. Wanted to get it done for the tournament so I could field a fully painted crew. Not to much of a fan of the model. I think I am about the only one who isn't. Probably why I didn't spend to much effort ont he model and just got it done for play on the table. It came out alright. Not to big a fan of the eye work I did. Although she does have a haughty glare to her face that is perhaps fitting for a monster bent on killing you.

Sunday, May 2, 2010

Malifaux, Convict Gunslinger

The Convict Gunslinger was an interesting piece to paint. Although a single piece sculpt he still had a number of interesting elements to him. The scars across his body along with free hand painting the stripes on his pants gave me more than enough to do while working on this miniature. I opted for blond hair rather than the punk green the miniature card shows. I just don’t see punk as really fitting into a western/Victorian/steam game. I know there are more examples of punk like clothing, and I was a child of the 80’s early 90’s. Still I just don’t care for the look at all. Besides between the Ortega clan and Pandora I’ve painted all the black/brown I can handle for hair. So more blond for more variety.

This is one of my few attempts at free hand painting. I don’t think the stripes came out perfect, but they are more than serviceable in my mind. Thankfully you won’t really be able to see more than front or back in practice. As the two sides don’t line up really well.

Friday, April 30, 2010

Malifaux, Guild - Perdita

I finished up my latest guild master, Perdita today. She's an alright sculpt but my primary brush crapped out on me mid painting on this model so I was using a larger brush than I typically do. Also the sheer amount of hair I found ridicules. I’ll be basing all my masters on the similar candle laden grave base. Gives consistency. I did some more lighting effects. I’m not sure if it came together better or worse. My expectations may be to high who knows. I did put some lighting effects across Perdita’s hair. Hoping to make the miniature more impressive from the back, rather than the bland hair job she is now. I did notice while editing these pictures I seem to have clipped some paint from the hat brim on the back while basing her. I’ve not sealed her yet so it will be an easy fix.

The deep recess that her left arm makes with her body and hair was a pain in the ass to deal with. As I said already I was using a larger brush than normal and it was giving me all kind of fits to try and paint down into this area with that thing. Oh well at least she is done. The rest of the Ortega family I hope will give me less trouble once my new brushes arrive.

Tuesday, April 27, 2010

Malifaux Terrain - Acid Pool


So I finished up my first attempt at terrain for Malifaux. I did a Hazard terrain for the game Specifically an acid pool for 3/6/kill damage for use in the tournament on the first. I made two in case we need to have 10 tables, not that it's likely but who knows. If you look close you can see the base pond this is based from in the last post picture. I've adde dsome bumps repainted it, and added some static grass around the edges. It came out pretty good. I've got some more elements for the game coming but most of those are showing up finished. The treasure chests.... well those arn't and I'm not sure they will get here in time either. I have some hero quest chests to use in a pinch though.

Saturday, April 24, 2010

Malifaux Tournament





















Alright so the painting has taken a back seat the last couple weeks. First up my good brush totally crapped out on me. So it's done. I had to order new brushes. Sadly I ordered them with some Confrontation preorder stuff so they didn't ship out till the 12th, and didn't arrive until the morning I was leaving for a wedding in Mexico. As such I have been home all of 1 day with working brushes. I got Perdita's base finished and her attached. I'll get some photo's up soon.

Couple that with me running/organizing a Malifaux tournament for the 1st and I've been pretty busy of late with other gaming issues to do much painting. I was able to pick up 14 copies of the Nature's Wonders HD play set. Although not strictly 30mm scale, picked up the farm set and everything is a bit to big but the windmill is serviceable, the elements being trees and rocks work great for gaming terrain. Specifically I was making the purchase for a tree. My local Wal-Mart had them on final clearance for $1.00 each. So I filled up a cart load. The trees will work great as a bayou trees. My store only has the Warhammer trees for use and a couple pine. Neither really inspires swamp in my mind. Included is a large rock formation a couple boulders and a pond. I’m working up a couple ponds to look more like acid pools. I put some bumps across the surface using glue, and I’ll be adding some static grass around the edges to finish it up. I think I might also add grass and mush effects to many of the ponds and try and turn them into bog rather than simple water effects. Add a bit of a muddy water coloring as well. Thus turning the ponds from water/uncross able into bog severe terrain instead.

Along with these terrain elements I have 4 metal chests on order from e-bay. (finger’s crossed that they arrive in time.) I’ll paint them um and base them on 30mm bases for the Treasure hunt tokens. Also on order for terrain features are two graveyards, two soulstone veins and two ancient monoliths. Again I hope they get here in time. I want the terrain to have many new elements for this tournament that the players coming to participate in won’t have seen before at the shop. I’ve gotten together little intro packs for the players as well. So far I’ve got soulstone bags for the first twelve players. I’ve printed and cut out, but have yet to card and sleeve 12 sets of 15 strategy/scheme reference cards. I haven’t decided if these will be a tournament resource or another grab bag giveaway. This will likely depend on if I have to buy sleeves or if I can get matching set out of the stores box of loose free sleeves.

Anyway on the painting front look forward to the Convict gunslinger and Perdita in the next few days. Hopefully I will get my painting groove back on and get some more up here quickly as well.