Alright with the contest from Rackham no longer holding my document up. I'm placing it up here here for anyone who wants to give it a go. http://www.mediafire.com/?2qb2wdbeyobyubr
Click on the introduction page to see it full size so you can read it.
A running blog of my gaming interests. 40k, Malifaux, AT-43, Confrontation, and the like.
Wednesday, November 10, 2010
Monday, September 27, 2010
Malifaux: Neverborn, Cherub
This guy was fun to set up even if he isn't the most restrained on his base. I just couldn't get more than the one pin in him to hold him up so he immediatly broke the glue bond and spins on the pin. At least he hasn't come completly free yet. Still I think he works well with Liliths crew. The wings came out fairly well. I could have gone for more coloring but as a cherub I wanted to keep his wings predominatly white/grey in coloring. Looking back thougha nice brown for the leading edge of the wing (the top) would have helped stand out that diffrence and made the model stand out more.
Thursday, September 23, 2010
Malifaux: Neverborn, Poltergeist
Definitely enjoy models like these, they take very little real effort to produce excellent miniatures on the table. I of course painted him to match up with my Pandora crew from months ago as he is her totem. I've yet to actually play a game with this piece. I've not touched pandora in months. Still a decent piece. I got in the core Neverborn colors that I have been using to help mark the faction when I am able. Both the purple is their in the skin details and the green is everpresent.
Monday, September 20, 2010
Malifaux: Neverborn, Bad JuJu
So I really wasn't wanting to paint this guy when I started. Moss green with green seemed to much blah. As I got into it though it really started to come together. Mixing up the greens I used and really just picking out details on the model after painted and drybrshing the whole model one color to start with. This system seemed to really help Bad Juju come together.
Sunday, September 19, 2010
Malifaux: Outcast, Waldgeist 2
I was reading my way through the Harry Dresden series when I painted this guy. This model is exactly as I was mentaly picturing some of the Fallen from the books, namely the wife who runs the more chaotic branch. Only her form is more bug/locust in style rather than woods. Still this is the pose/look I pictured in my mind.
Friday, September 17, 2010
Malifaux: Outcast, Waldgeist 1
Tuesday, September 14, 2010
Sunday, September 12, 2010
Saturday, September 11, 2010
Malifaux: Outcast, Silurid 1
After finishing this guy up and basing him I realized it looks like he is reaching down to collect the discarded bottle in the water. Yay for the eco freindly Neverborn. Aside from that though I used the good ol' Neverborn purple as I call it to highlight his fins. Thus keeping him tied to the faction.
Friday, September 10, 2010
Malifaux: Neverborn, Voodo Totem
Here is the Voodo Totem for Zoraida. A neat little model. I am actually looking forward to the upcoming Puppet Armies game that Wyrd is putting out. It's going to have puppets versions of many of the models from the game. Being a gamer whore as I am I'll likely pick them up. I'll even likely use them to swap out this model as I Conduit various models. Making my totem reflect who its linked with.
Tuesday, September 7, 2010
Malifaux: Neverborn, Zoraida
Here is my finished up Zoraida. Now any of you who actually play this game may notice some changes I made to the model. Namely I green stuffed up her apron to actually go over her chest. Old marm saggy was not something I wanted to see on the table so I worked up some additional appron for her. I think that work came out pretty good actually. Considering this is my first attempt at really any kind of green stuffed skulpt. Aside from having to many similar colored articles about her person, dress, skin, inside of the cloak. I don't think she came out to bad. I really felt it was looking horrid until I got her ont he base and with all the dolls. They helped to create some more color around her and really make her shine. She is one of the more bulky masters on the table. That always seemed odd for being the frail old woman. Still she came out well.
Saturday, September 4, 2010
Thursday, September 2, 2010
Malifaux: Outcast, Steam Punk Abomination 4
Tuesday, August 31, 2010
Malifaux: Outcast, Steam Punk Abomination 3
Sunday, August 29, 2010
Malifaux: Outcast, Steam Punk Abomination 2
Friday, August 27, 2010
Malifaux: Outcast, Steam Punk Abomination 1
Here is the first of the Steam Punk Abominations, SPA from here on out. I thought this guy was especially good for a cast as he actually is a Height 1 model as their rules state. I think the others should have been in a lower stand or position, maybe scuttling acrost the ground rather than being so upright. I think the use of gloss onthe brain/gore really helped to make those elements shine, pun intended and all. I love the SPA models and am looking to pick up a second set. Not sure how I will make them diffrent from this set. Not to much clothing to work with.
Tuesday, August 24, 2010
Malifaux: Resurectionist, Bette Noir
A really simple cast in my mind for Bette. Not all that much detail to draw out on her. And really no need for it. She is a spectral ghostly serial killing crazy and thus she should be. I kept her clothing dark to really draw atttention to the white skin. Allowing her to seem even more etherial in the dark. Although I liked teh way the eyes and lips worked out I am a little worried the lips withthe white face give to much of a DC's Joker look to her, still even if it does that isn't all bad. Still gives off teh whole creepy vibe well.
Saturday, August 21, 2010
Malifaux: Outcast, Rusty Alice
Finished this up some time ago but as many of you know summer seems to be the bane of getting much gaming
done in a normal time frame. With that in mind I'll be putting the pictures up but with a bit less comments to try and get this blog out from the old fade.
Rusty we a pretty good model to paint overall. Her face was difficult due to the hair and clothing providing cover for about half her face while attempting to get a brush down on her. Still It worked out fine. I wish I was better at free hand I wanted to do somethign akin to plaid on her skirt but I didn't trust myself to screw it up. Plus I was on a time constraint to get her done for a local Malifaux league. I think the additional brass coloring for he metalic elements helped to give her that extra old world steam punky look rather than a more cyber punk aspect.
done in a normal time frame. With that in mind I'll be putting the pictures up but with a bit less comments to try and get this blog out from the old fade.
Rusty we a pretty good model to paint overall. Her face was difficult due to the hair and clothing providing cover for about half her face while attempting to get a brush down on her. Still It worked out fine. I wish I was better at free hand I wanted to do somethign akin to plaid on her skirt but I didn't trust myself to screw it up. Plus I was on a time constraint to get her done for a local Malifaux league. I think the additional brass coloring for he metalic elements helped to give her that extra old world steam punky look rather than a more cyber punk aspect.
Saturday, July 3, 2010
Malifaux: Outcast, Leveticus
Finally a model that came out more akin to what I was hoping for. Painting Leveticus was a dream. He just came together so well for me. I really loved the whole process just about from start to finish. It felt like I was painting like my old self again. That alone was good, but beyond that I really didn’t need to repaint any particular feature, they just seemed to come together for me this time.
Always a joy to paint when that happens. I really liked how his face finished out. That doesn’t show to well in the pictures here. I may have to add in a face shot for him later. He has yellow eyes that with the black pupils I painted really gave him an old and somewhat diseased cast to his face on the table. I’ll be finishing him up with gloss on the orb of his cane as well as the sewer sludge. I think that will make the orb come out a bit better and seem more of the polished jewel it is supposed to be rather than the green glob it is right now.
Always a joy to paint when that happens. I really liked how his face finished out. That doesn’t show to well in the pictures here. I may have to add in a face shot for him later. He has yellow eyes that with the black pupils I painted really gave him an old and somewhat diseased cast to his face on the table. I’ll be finishing him up with gloss on the orb of his cane as well as the sewer sludge. I think that will make the orb come out a bit better and seem more of the polished jewel it is supposed to be rather than the green glob it is right now.
Wednesday, June 30, 2010
Malifaux: Outcast, Hollow Waif 2
Sunday, June 27, 2010
Malifaux: Outcast, Hollow Waif 1
Finished up the first of the two Hollow Waifs. I’ve been a bit under the weather after getting back from a trip to New York. Y hands have been really unsteady unlike how they normally behave for me. It’s made painting exceptionally difficult. As such I started with the totems to try and get my painting hand back before moving on to the more detailed pieces. As such I’m not really too proud of the work on the Waif. Still it is very table ready.
Although technically undead I think of the waifs as being more soulless than undead. I wanted them to seem more akin to mindless trollops than any kind of supernatural being. I think I got that effect to work at least. Opting out of more traditional green or red eyes for the model and giving them traditional pupils in white. Perhaps I should have gone more with the black eyes of the desolation engine. Or even pure white on white.
Although technically undead I think of the waifs as being more soulless than undead. I wanted them to seem more akin to mindless trollops than any kind of supernatural being. I think I got that effect to work at least. Opting out of more traditional green or red eyes for the model and giving them traditional pupils in white. Perhaps I should have gone more with the black eyes of the desolation engine. Or even pure white on white.
Thursday, June 24, 2010
Malifaux: Outcast, Desolation Engine
Working to get my Levi crew together before the Steam Punk Abominations come out next week. I wanted to run him for the upcoming League coming up. Levi will be my fifth master. The desolation engine isn’t exactly right model wise for what it is supposed to represent. The upcoming SPA’s look great in comparison. The body needs to be more twisted and messed up really to fit the bill. Still it’s a decent enough model to paint. I really enjoyed all the stitching detail across the model. That was fun to paint. It really helped to draw out the details across the rest of his skin as well. The blue waist cloth was perhaps a poor choice. I should have gone with something more akin to the purple coloring of the hollow waifs clothing. Thus matching the army together especially as I will eventually be picking a second one up. And having that one match the second hollow waif would have tied the units together.
Other than that all the various details where great to work on as I painted up the model. Even the larger elements like the shoulder pads where very nice to paint, using lighter metal to really draw out the details.
Other than that all the various details where great to work on as I painted up the model. Even the larger elements like the shoulder pads where very nice to paint, using lighter metal to really draw out the details.
Saturday, June 19, 2010
Malifaux, Tablecraft
Crafted up a couple of 3x3 tables for use at the local game store the other day. I picked up some ¾” particle board flooring. I think this is the same stuff used for all the other table boards at Crossroad Games. I painted them up with same sand in the base color to get texture going on. Then I painted one with over coloring of green for a grass board and a red brown for a desert brown. The desert one defiantly came out better. I picked a bad green for the grass. Also I need a second green that that is lighter more yellow than the base coat to dry brush the texture with to make it look better. Oh well. At this point I’m so sick of having to use the 4x4 tables I’m just glad to get these guys ready to use.
Friday, June 18, 2010
Malifaux, Outcast Killjoy
Finished up Killjoy, and man did I love how he came out. I was seriously not impressed with the sculpt at all. Looking at the sample painted version of the model I was expecting a lot of nice wound details across the model. Most every element of detail was SO shallow on the model I was afraid the details where going to be washed out during priming and painting. Still after finishing the model out, I was VERY happy with the results. The flab and gore details come out great. The eyes really pop with the model. The addition of the tentacles to the base even came out great.
The nice sewer base came out really well as well. The coloring is nice and dark below a very light colored Killjoy. So a nice balance.
The nice sewer base came out really well as well. The coloring is nice and dark below a very light colored Killjoy. So a nice balance.
Tuesday, June 15, 2010
Monday, June 14, 2010
Malifaux, Papa Loco
Finished up the last Ortega family member finally. So got my 4th master’s starter crew box finished up now. I wasn’t too excited to paint this guy. Mostly to be honest because my first Lilith paint job had just been totally frosted over and I was a bit defeated toward painting. Also I’m not excited to field him. He’s too much of a party liability for me to want to field him in a game. I’ve personally killed him so many times amongst his crew as to cause massive damage and losses to my opponent to want to field him with my own forces.
Still several elements where fun to paint. The placard on his chest for example, hand painting Loco across the sign was a great touch. Also I enjoyed the burning wick on the dynamite as well. The straight jacket came out alright. I wasn’t too fond of the coloring after I finished up. Still it looks a bit like a dirtied up version of the older style, turn of the century jacket.
Still several elements where fun to paint. The placard on his chest for example, hand painting Loco across the sign was a great touch. Also I enjoyed the burning wick on the dynamite as well. The straight jacket came out alright. I wasn’t too fond of the coloring after I finished up. Still it looks a bit like a dirtied up version of the older style, turn of the century jacket.
Friday, June 11, 2010
Malifaux, Santiago Ortega
So looking at this sculpt I really didn't think this was going to be a great face to paint. A lot of it was hidden to one side. However it came out really well the face is about just right for what I was expecting for this guy. A really good glower. Aside from that the model was very simple to do. Between the coat and pants He didn’t have to much detail pieces to pick out afterwards. I was thus able to really focus on the face and other detail issues rather than the bulk of the model.
One more Ortega down one left to go.
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